Bohemia Interactive

Arma reforger

Enfusion engine

About

For my end of studies internship I worked at Bohemia Interactive as a junior render programmer on their new Enfusion Engine. Which is currently being used to develop the newest entry in the Arma series; Arma Reforger.
Learn more about the Enfusion Engine at https://enfusionengine.com/

My contributions

I researched & developed a new terrain occlusion system from the ground up in order to optimize their render pipeline. This also involved doing extensive profiling sessions and performance analysis. Which resulted in an estimated decrease in rendertimes from 2ms up until 4ms.

Terrain Occlusion System

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